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161. Fix the Caracal? - in Ships and Modules [original thread]
Originally by: NoLimit Soldier Quote: What the Caracal is for, is lobbing 250dps 120km. Having tried this, it is dumb. Very very dumb. It takes 15 seconds for your first volley to hit. Then a >7 second cycle time. Thats 2.5...
- by James Lyrus - at 2010.12.01 16:54:00
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162. Fix the Caracal? - in Ships and Modules [original thread]
Caracals are a bit of an odd beast. It's quite correct that they cannot realistically HAM fit. Neither, for that matter, can the Cerb. But what they can do - which no other cruiser can - is lob a credible amount of damage 126km. You'll see peop...
- by James Lyrus - at 2010.12.01 16:25:00
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163. T2 ammo no longer useless? - in Ships and Modules [original thread]
Originally by: Nikuno For rails javelin is still next to useless, and for blasters void tracking penalty still makes it the comedy option. No change for t2 ammo for hybrid users, what a wasted opportunity by CCP. Very disappointing I...
- by James Lyrus - at 2010.12.01 12:27:00
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164. Fraction Turrents - in Ships and Modules [original thread]
Originally by: AstarothPrime Originally by: K Shade t2 missiles are utterly useless, hwoever. ooooo reeeaaaaly? Lets compare scourge and fury variant heavy missile... 150 vs 192 damage normal + normal launchers meta 4: 25% b...
- by James Lyrus - at 2010.11.30 16:52:00
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165. new pvp ammo of choice? - in Ships and Modules [original thread]
I think you're underrating void. Compare it to CN Antimatter, and it has 25% more optimal, and 25% less tracking, with 11% more damage. It's not an 'every weather' ammunition, or anything, but ... well, more DPS is always nice, and so too is more ...
- by James Lyrus - at 2010.11.30 16:21:00
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166. Cormorant solo PvP - in Ships and Modules [original thread]
I wouldn't use blasters on a cormorant. The reason being - the ship is the speed and (nearly) the signature of a cruiser, with the hitpoints of a frigate. It can't really close with anything that it won't quickly die to. Your 200dps blaster-cor...
- by James Lyrus - at 2010.11.30 00:46:00
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167. Pick my EAF ship for FW - in Ships and Modules [original thread]
Originally by: Rian O'Shea I would fly the Sentinel differently, it IS the only really viable EAF though. [Sentinel, PVP] Damage Control II Micro Auxiliary Power Core I Power Diagnostic System II Catalyzed Cold-Gas I Arcjet Thrusters Me...
- by James Lyrus - at 2010.11.30 00:38:00
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168. Gallente or Minmatar Tech II Frigates? - in Ships and Modules [original thread]
Originally by: Rourkk So I guess I should go Gallente since I have the drone skills for Tech II Drones. Question: Are the Minmatar Interceptors worth flying at all? Stiletto has 4 midslots, which in my opinion makes it the best interc...
- by James Lyrus - at 2010.11.28 14:41:00
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169. Best counter to ECM? - in Ships and Modules [original thread]
Counter-electronic warfare. Shooting the ECM ship fit ECCM. Drones.
- by James Lyrus - at 2010.11.28 14:36:00
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170. Benefit of HM Spec 5? - in Ships and Modules [original thread]
Originally by: fr0gout If you don't want to train ECM (And join them, because the best way to counter something ******ely overpowered is to just use it yourself right), alternatively, you could throw away your midslots and pray! Thank ...
- by James Lyrus - at 2010.11.28 12:51:00
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171. Gallente or Minmatar Tech II Frigates? - in Ships and Modules [original thread]
Originally by: Target Painter Originally by: fr0gout Gallente because they have slightly higher sensor strength (against ecm) still probably wont save you from the overpowered bull**** that ecm is, but an extra 1 in 100 chance to n...
- by James Lyrus - at 2010.11.28 12:48:00
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172. The Hound - in Ships and Modules [original thread]
I've never been hugely sold on damps, simply because ... well, they don't protect you from the biggest threat to your ship - small and fast ships, and drones. But whatever works. Also: don't forget to accesorize with a friendly blackops bridge +...
- by James Lyrus - at 2010.11.27 00:12:00
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173. The Hound - in Ships and Modules [original thread]
Well, first and foremost - the thing that's important on your hound, is the volley damage. Do what you can to max that, and worry less about rate of fire/DPS. That means you can probably skip T2 launchers, for either arbalests or indeed malkuths ...
- by James Lyrus - at 2010.11.27 00:06:00
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174. Highest DPS sub-cap - in Ships and Modules [original thread]
Typhoon is the highest non faction ship. It'll do 1400dps, and still have a viable combat fit to go with it.
- by James Lyrus - at 2010.11.26 21:35:00
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175. Who needs camo in space? - in Player Features and Ideas Discussion [original thread]
Originally by: Commissar Kate Khanid Black > everything else Although I'm kind of partial to the Ishukone colors as well. But IMO the camo is just for looks. Actually, I still rate Kaalakiota colours quiet highly. Black and Red i...
- by James Lyrus - at 2010.11.26 09:52:00
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176. Gallente are inferior pilots - in Intergalactic Summit [original thread]
Well, really. What do you expect? The Gallente have a selection of ships that ... at best, can only really be described as 'hairdresser' variants. I mean, it's nice that a Thorax has space for curling irons, and a well lit mirror for your makeup, ...
- by James Lyrus - at 2010.11.25 11:36:00
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177. CCP, Syndicate Mobile Warp Disruption Bubbles - Suggestion. - in Ships and Modules [original thread]
A 500mil isk hull, that hits like a girl and handles like a hauler is really not a lean mean killing machine. I mean, you probably get more firepower and survivability out of a Taranis. They're not invincible by any means.
- by James Lyrus - at 2010.11.25 11:30:00
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178. Eve on a netbook - in EVE General Discussion [original thread]
I've got a Samsung N220, and EVE will run on that. It's not particularly fast, and I wouldn't want to PvP with it, but ... well, it _does_ work. Incursions... don't know. I suppose I could try and fire up the Sisi installer, but I haven't yet.
- by James Lyrus - at 2010.11.24 20:31:00
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179. Tempest ship questions - in Ships and Modules [original thread]
The Tempest and Typhoon are basically heavy battlecruisers, not battleships. But the tempest can do a very credible job of it - imagine, mixed in with your Hurricanes, Drakes and Myrmidons - all toting shield buffers - you have your 10k volley dam...
- by James Lyrus - at 2010.11.24 20:27:00
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180. Onieros vs Guardian - in Ships and Modules [original thread]
Originally by: Sjugar Originally by: Footoo Rama Thanks guys, I figured it was something with the cap transfer with 2 ships plus bonus. I suspected that with only 1 logi in the fleet they where pretty much a wash. You never try t...
- by James Lyrus - at 2010.11.19 19:51:00
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